X-WING PILOT FILE EDITOR by Keith Heitmann, Prodigy #GVXV90A Even though LucasArts and Larry Holland have seen fit to finally put a revive function on the pilot roster, this function will remove all points accumulated by that pilot when revive is used to restore him to action. Complaints about the rigidity of X-Wing in that it demands 100% success on all its missions has given rise to demand to for some means to "move ahead" in the game without getting bogged down interminalbly on a single difficult mission. These reasons among other has spurred me to try my hand at writing a program to help out those gamers that don't have a hex editor or understand MSDOS' DEBUG. XEDIT is written in QBASIC and while note the most graceful in terms of code programming it does work well for what it does. I have one problem that I am working on and had to remove one segement from the program due to a problem with corruption of pilot files. I will attempt to get this rectified and available as soon as possible. XEDIT is menu driven. You just load the program and type in the appropriate responses and the program will do the rest. XEDIT should most likely be in your \XWING directory along with your pilot files, but since I've equipped it with the means of seeking out the path to your pilot files it could be placed elsewhere in a subdirectory in your path statement. XEDIT.BAT will load the program into QBASIC for you and automatically start execution of the program. You will be asked to type in the path to your \XWING subdirectory. An eample of the expected input is supplied on screen for you so I won't explain that any further. Next you will be at the main menu where all functions originate. As you go through the program you will be asked to type various responses from numbers to a "Y/N" type response. I've attempted to make the program at least somewhat crash proof but it's not infallible and if you try hard enough you can cause the program to abort. XEDIT will let you revive dead or captured pilots WITH THEIR SCORES INTACT. This only works if you DO NOT use the REVIVE function in X-WING on the target file before you run XEDIT on it. XEDIT will let you give your pilot any combination of available medals, ribbons and patches. There is a delete function for eliminating bad pilot files or any other pilot file you choose. You will be asked twice if you wish to proceed with any deletion so accidents will be lessened unless you are truly reckless. XEDIT will let you promote or even demote pilots as you wish. XEDIT will also let you create a full roster of ACE pilots from what was moments before a roster full of ROOKIES. I've included one special feature that will let the player see all of the animated "Cut Scenes" in X-Wing that normally run between various segments of the three Tours of Duty. **********WARNING*********** This feature will patch the pilot file in such a way that any currently inactive or active Tours of Duty will be lost. You should either create a new pilot file or clone a pilot to a new name. Do not run this feature on any pilot with which you wish to finish a Tour of Duty. You will be given two chances to change your mind before the patches are made to the pilot file. Once the pilot file has been patched for the "Cut Scenes" you can load X-Wing and pick this pilot from the roster. Then go to the Tour of Duty Registration desk and select the "Cut Scenes" you wish to view. Anyway, I hope you find XEDIT of some use. It may not be pretty, but it does work. Just remember you need QBASIC to run it and that comes with MSDOS 5.0. If you feel like it I wouldn't refuse any donations to the cause. I'll leave the amount upto you since this is a first venture into a shareware type program. Comments can be directed to me on Prodigy, GVXV90A ...or.... You can write to me at this address: Keith Heitmann 2128 Lapine Portage, IN, 46368-1420