X-MANAGER UTILITY FOR X-WING v. 1.1 Summary of changes: Fix for small bug with pilots who have completed all TODs (they can now change missions); addition of medals/rank/skill level/flight badges options to the pilot manager. by Gregory M. "Sturmer" Smith IMPORTANT!!!! 1. To use this program, you must do two important things first: A. Make a backup copy of FLIGHT.OVL. This is a file contained in the main \XWING subdirectory. You must name this backup copy FLIGHT.ORI. The DOS command for this would be "COPY FLIGHT.OVL FLIGHT.ORI" B. Make a backup copy of VGA.PAC. This is a file contained in the main \XWING subdirectory. You must name this backup copy VGA.ORI. The DOS command for this would be "COPY VGA.PAC VGA.ORI" Next, simply copy the file "XM.EXE" into the \XWING subdirectory. When you wish to use it, exit the game and type "XM". That's all there is to it. 2. This is a shareware program designed to ease some of the frustration of playing LucasArts' game "X-Wing" and to provide many more optional spacecraft and environments. As you may be aware, the game allows you to revive pilots, but at the cost of all Tour Of Duty points. Also, the game is frustrating in that one cannot advance to the next mission without 100% success in the current mission. 3. This utility will allow you to do the following things: a. PILOT MANAGER - View a listing of all pilots, then revive any dead or missing pilots without loss of points. It will then give you the option of changing the current Tour of Duty and mission of that Tour. You can therefore "skip ahead" and play missions previously denied to you. Or, you can go back and replay a mission. Your high scores will not be lost by skipping back and forth. The option to change missions is also available to "healthy" pilots. You may also award any medal, rank or skill level to a pilot. b. SHIP MANAGER - As you may be aware, the game only allows you to fly one of three different ships. No more!!! This utility will allow you to custom design your own fighters. There are literally thousands of variations waiting to be flown. You can also customize enemy ships to fly against. This section will allow you change the following characteristics of your ships: KTU, speed, RU (armor) factor, front shield strength, rear shield strength, rate of pitch, rate of roll (which includes rate of "spin"), acceleration, type of missile (proton or concussion), number of missiles, 2nd missile rack, laser color (red or green), type of lasers (Y- wing). Custom designed ships can be saved as a package under the MODULE MANAGER option. c. VISIBLE SPECTRUM MANAGER - Allows you to change the colors of all weapons, and also gives you options to change the "environment" so as to be able to fight inside a gas nebula, etc. d. MODULE MANAGER - Allows you the ability to save up to five "Modules." Basically, if you change a series of ships, or design a ship you want to be able to fly again without "recustomizing," you can save all the changes made with the ship manager in a Module. You then will have the option of loading this saved group of modified ships on demand. 4. This is a shareware program. It was written in Turbo C++ and took considerable effort. I am using a concept called "reasonable shareware." I would gladly accept a registration fee of $5.00 if you use this product and find it to be worth the five dollars. Let your conscience be your guide! Send registration and/or comments to: Gregory M. Smith 936 Spear St. California, PA 15419 Or send comments to Prodigy, user ID# GNJF20A. May the Force be with you! (with X-wing, you need it!!!) -gms Star Wars, X-Wing and all elements of the game fantasy are registered trademarks of Lucasfilm Ltd.